AI Chaos & Crime Systems Incoming!


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Yo! Just dropped a quick video sneak peek of the game and wanted to share a bit of what I’ve been working on lately 👀

In the vid, you’ll see the player moving around on the test map while the AI are goin’ full war mode 💥 All the human girls gang up on the Nargomin demon and it gets wild real fast lol

This is all thanks to a big AI update I’ve been grinding on, now all AI can actually detect each other. Before, they could only see the player (kinda sad, I know). But now they got eyes on everyone, and more importantly, they think before acting. Whether they attack or not depends on the new faction relation system. Basically, if their faction hates another, they go aggro 😈 If they’re chill, they’ll just vibe.

But that’s not even the craziest part... I’ve been cooking up the crime system, and that’s gonna be the core of the next build. With it, AI won’t just fight, they’ll react to everything that happens around them. If an NPC slaps, abuses, or knocks out someone, bystanders might step in or just look away. Their choice depends on stuff like faction standing, plus who the victim and aggressor are gender, age, all that.

This is gonna make the world feel so much more alive. Player actions will finally have weight. No more running around like a ghost, NPCs will notice, judge, and maybe even come for you 👀

Next post I’ll break down more about how the crime system works, so stay tuned!

Appreciate y’all for checking in 🙏 Catch ya next time!

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